Physio
He works with the doctor: his effect counts for half that of the doctor (4% per level against 8%).
The role opens with academy level 2. He sends you a report when players return from injury and still have tightness.
What each level brings
| Level | Effect | Wage / month | Access |
|---|---|---|---|
| 1 | −4 % extra injury risk reduction | €20,000 | Free |
| 2 | −8 % extra injury risk reduction | €25,000 | Free |
| 3 | −12 % extra injury risk reduction | €35,000 | Free |
| 4 | −16 % extra injury risk reduction | €45,000 | PRO |
| 5 | −20 % extra injury risk reduction | €65,000 | PRO |
| 6 | −24 % extra injury risk reduction | €85,000 | PRO |
| 7 | −28 % extra injury risk reduction | €110,000 | PRO |
| 8 | −32 % extra injury risk reduction | €145,000 | PRO |
| 9 | −36 % extra injury risk reduction | €195,000 | PRO |
| 10 | −40 % extra injury risk reduction | €260,000 | PRO |
Is it worth levelling up?
The effect rises steadily (+4 per level), but the wage grows by about a third at every level. At level 1 you get 2.0 for €10,000 of monthly wage; at level 10, only 1.5. Levelling up gets more and more expensive for the same gain: the first levels are the most profitable, the last ones are for when money is no longer an obstacle.
When to hire
Only worthwhile once the doctor is well developed. This role opens with academy level 2. Levels 1 to 3 are free, levels 4 to 10 need the PRO tier. Efficiency also depends on the relationship (0 to 100) you keep with this staff member: high stress, a hostile board or defeats wear it down.
Situations linked to this role
